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-rw-r--r--src/Items/ItemSlab.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Items/ItemSlab.h b/src/Items/ItemSlab.h
index ff83c0367..0c7654113 100644
--- a/src/Items/ItemSlab.h
+++ b/src/Items/ItemSlab.h
@@ -10,14 +10,14 @@
class cItemSlabHandler:
public cItemHandler
{
- typedef cItemHandler super;
+ using Super = cItemHandler;
public:
/** Creates a new handler for the specified slab item type.
Sets the handler to use the specified doubleslab block type for combining self into doubleslabs. */
cItemSlabHandler(int a_ItemType, BLOCKTYPE a_DoubleSlabBlockType):
- super(a_ItemType),
+ Super(a_ItemType),
m_DoubleSlabBlockType(a_DoubleSlabBlockType)
{
}
@@ -99,7 +99,7 @@ public:
// The slabs didn't combine, use the default handler to place the slab:
AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, true);
- bool res = super::OnPlayerPlace(a_World, a_Player, a_EquippedItem, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
+ bool res = Super::OnPlayerPlace(a_World, a_Player, a_EquippedItem, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
/*
The client has a bug when a slab replaces snow and there's a slab above it.